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1. What do you think of the Sanator concept in general? Looks interesting! I think the art style is what made me feel initially like I had to leave a comment here. 2. What kind of anime-related content do you like (anime, manga, ranobe, visual novels etc.)? Honestly, mostly just 'cross-over' stuff that also appeals to people who don't like anime (Studio Ghibli, Satoshi Kon, etc.)
Prices, history graph and more for the Bundle 'Sanator: Scarlet Scarf MAGISTER EDITION' (US region).
Sanator: Scarlet Scarf Free Download PC Game Cracked in Direct Link and Torrent. Sanator: Scarlet Scarf – Scarlet Scarf is a visual novel inspired by the legend of Plague Maiden. Dive into the dark mysteries of a dying city with the fate of Sanator Richard.
3. Do you like story driven RPG games? Yes! 4. How often do you read fantasy or science-fiction books? Several a year, about a quarter to a third of the fiction I read total. 5. Do you use Patreon to support your favourite artists or game developers?
Sanator: Scarlet Scarf For Macbeth
No, maybe I will eventually, but I'm kind of behind the times right now. 6. How do you think, is $3.99 a good price for a 2.5 hours visual novel? I mean, I charged $6.99 for a VN about that length with worse art than yours, so I think if anything $3.99 is probably conservative. (You can see that VN if you click on SRRT! in my signature.) I know everyone says that no one is willing to pay anything for indie games anymore, and there's some truth to that. But if you start at a low price, you have nowhere to go down to when it's sale time, which for better and for worse has become a driving factor in indie game sales. It's an interesting question: I read about people in ebooks and mobile games who turn a profit doing super low-price high-volume sales, charging $.99 or whatever. But as far as I know, PC games don't usually follow that model because they're still viewed as a bit more of an investment. VN fans are a small but enthusiastic audience, so I generally see people take more of an artisanal approach and sell fewer copies at a higher price. But I'm no expert and it's still kinda the wild west out there for selling VNs. Definitely room to experiment. It'll ultimately be about what pricing model you think will work best. 7. Do you prefer to buy a DRM free game (for example, on Itch.io) rather than its Steam version? For small games and VNs, I will generally purchase them on itch.io because I know creators get a higher cut of profits. But I definitely use Steam too! 8. Do you use mobile devices to read visual novels? Would you prefer it over PC version if it's available? No, I still generally use mobile for casual, pick-up-and-play games. Again, I'm not particularly cutting edge though, so I may not be a great example.1. What do you think of the Sanator concept in general? Looks interesting! I think the art style is what made me feel initially like I had to leave a comment here. 2. What kind of anime-related content do you like (anime, manga, ranobe, visual novels etc.)?
Honestly, mostly just 'cross-over' stuff that also appeals to people who don't like anime (Studio Ghibli, Satoshi Kon, etc.) 3. Do you like story driven RPG games? Yes!
Sanator: Scarlet Scarf For Macrame
4. How often do you read fantasy or science-fiction books? Several a year, about a quarter to a third of the fiction I read total.
Sanator: Scarlet Scarf For Macaws
5. Do you use Patreon to support your favourite artists or game developers? No, maybe I will eventually, but I'm kind of behind the times right now. 6. How do you think, is $3.99 a good price for a 2.5 hours visual novel? I mean, I charged $6.99 for a VN about that length with worse art than yours, so I think if anything $3.99 is probably conservative. (You can see that VN if you click on SRRT! in my signature.) I know everyone says that no one is willing to pay anything for indie games anymore, and there's some truth to that. But if you start at a low price, you have nowhere to go down to when it's sale time, which for better and for worse has become a driving factor in indie game sales. It's an interesting question: I read about people in ebooks and mobile games who turn a profit doing super low-price high-volume sales, charging $.99 or whatever. But as far as I know, PC games don't usually follow that model because they're still viewed as a bit more of an investment. VN fans are a small but enthusiastic audience, so I generally see people take more of an artisanal approach and sell fewer copies at a higher price. But I'm no expert and it's still kinda the wild west out there for selling VNs. Definitely room to experiment. It'll ultimately be about what pricing model you think will work best. 7. Do you prefer to buy a DRM free game (for example, on Itch.io) rather than its Steam version? For small games and VNs, I will generally purchase them on itch.io because I know creators get a higher cut of profits. But I definitely use Steam too! 8. Do you use mobile devices to read visual novels? Would you prefer it over PC version if it's available? No, I still generally use mobile for casual, pick-up-and-play games. Again, I'm not particularly cutting edge though, so I may not be a great example.